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Sports Report from Rafik!


SOCCER GAME: Atletico Madrid VS  Real Madrid  


Atletico Madrid and Real Madrid played out a hard-fought game that ended with a 0-0 score in the Vicente Calderon Stadium, leaving their two legged UEFA Champions League quarter-final finely poised ahead of next  week. The teams are two of the stronger teams in the world. Gareth Bale and Antoine Griezmann came closest to scoring a goal, but they missed too many chanceto win the game. 

The game was very aggressive and violent between the two teams because both of the teams  wanted to win the game, and because the game was very violent and aggressive the referee had to take out many yellow cards. The Referee suspended Mario Suarez and Marcelo for next week's Champions League quarter final second leg. Atletico Madrid midfielder Mario Suarez complained about the  referee Milorad Mazic by saying he is a "very bad ref" in the Champions League draw with Real Madrid. The teams will be facing each other again next week, hopefully it will be a better game and a clean and friendly game. The game will be on  Wednesday, April  22 at 02:45PM (N/Y TIME) 

Written By Rafik.

A Fiery Sunday Surprise this Weekend on Smeet!

We have more great news for any Smeeter that loves a good DEAL!'It's getting hot in here, so take off all your clothes'. Love a bit of Nelly.'It's getting hot in here, so take off all your clothes'. Love a bit of Nelly.


This Sunday you will find 2 exclusive offers that you should definitely not miss out on!

1) A cool game is waiting for you, available for ONE DAY only!:

Have you always liked a man or woman in uniform? Then this may be the game for you, allowing you to uncover what really lies behind all that firefighting gear! Log in on Sunday and check it out!

2)  We also have 2 lovely new pets for you, one for fans of water and one for lovers of fire. They will both come in a box with a special discount of 20% and each with an EXCLUSIVE badge to boot!

3) Once you log in you can check your messages to receive a special gift we have sent you. Be warned though, you can only get it this Sunday! Any ideas as to what it is?

So don't forget to log in this Sunday for an explosive end to the week! Smeet will be, literally, on fire!!!

Budding Firefighters...Your Time is NOW!

Become a hero in the eyes of the Smeet Community!The people of Smeet need your help!The people of Smeet need your help!

Have you ever dreamt about becoming a firefighter? Being absolutely fearless and saving people's lives must be an indescribable feeling... And now you get to experience it in Smeet! Get our new room "Fire Station" from the Shop and start your new career right away!

One help call has already reached your station: a burning garbage can threatening a park full of playing children! Once you stand up to this challenge and take care of it other calls will be waiting for you just with a small investment. Get your team of brave firefighters ready and equip your fire engines with enough water and band-aids to extinguish the fires and care for the injured!

Your reward will match the prestige and glory the job you have done deserves: 2,000,000 Fame Points and a Badge worthy of a hero!

Interior Design Contest...Winners Announced!

There were loads of superb entries, but there can only be 3 winners!DJ Decks. Drinks Shelf. Bar. The essential ingredients to any good room.DJ Decks. Drinks Shelf. Bar. The essential ingredients to any good room.

That's right, the big day is here! The Interior Design entries came in thick and fast, and we have to say we were blown away by the standard everybody managed to reach in such a short space of time. Thank you to all of you who participated, but we had to select just 3 winners (as shown below, in no particular order) in the end and they each win 300 COINS, 5000 FAME POINTS and, perhaps most significantly, the prestigious 'Smeet Interior Designer' BADGE!


WINNERS (plus some comments from our admins who, it has to be said, are NOT experts in interior design...)

We really liked this entry from Daceian Cain (ID: 16291979) as he decided to use the black & white room to his advantage, instead of trying to cover it up. The Yin & Yang theme really made his room stand out, so congratulations Daceian!

Potential for a live Elton John gig followed by mental DJ set = heaven.Potential for a live Elton John gig followed by mental DJ set = heaven.




Next up, we have this proper trippin' splash of color from vegasmisha (ID: 5728526), bringing the spirit of the 60s to her room. Jam-packed full of fluorescent furniture, the Sgt. Pepper era-Beatles wouldn't look out of place here. Great job vegasmisha!

DISCLAIMER: Too long in this room may cause severe hallucinations.DISCLAIMER: Too long in this room may cause severe hallucinations.




And finally, we have Cat_Lady (ID: 23060590), who embraced the Rastafarian spirit and produced this awesome Reggae Club room! It's the sort of place that is sure to keep people jammin' well into the night, bringing everybody together to create one loving atmosphere. Top work, Cat_Lady!

No Woman, No Cry? Naaah, not for this guy!No Woman, No Cry? Naaah, not for this guy!


The classic board game has come to Smeet, and you can play for free!The cause of numerous childhood brawls between my brother and I...The cause of numerous childhood brawls between my brother and I...

I still remember my dad teaching me and my brother how to play Backgammon. At first I was like, 'this board looks a bit crazy, I think I'd rather just play my Nintendo 64, thanks'. But after beating my (older) brother for the first time, I just couldn't shake the sweet nectar of success, and so developed a rivalry that almost tore a sibling relationship apart...

SO. If you fancy giving a hiding in Backgammon to your mates on Smeet, you can now do it for FREE! It's just been released today, so get playing and the Smeeting bragging rights could be yours soon enough (just don't rub it in your opponents face too much, prompting him to get you in a headlock and consequently getting you both in trouble with mum. Stay humble people.).

For those that don't know the rules, here is a little crash-course for beginners! :-

To start the game, each player rolls one die, and the player with the higher number moves first using the numbers shown on both dice. The players then alternate turns, rolling two dice at the beginning of each turn.

After rolling the dice, players must, if possible, move their checkers according to the number shown on each die. For example, if the player rolls a 6 and a 3 (notated as "6-3"), the player must move one checker six points forward, and another or the same checker three points forward. The same checker may be moved twice, as long as the two moves can be made separately and legally: six and then three, or three and then six. If a player rolls two of the same number, called doubles, that player must play each die twice. For example, a roll of 5-5 allows the player to make up to four moves of five spaces each. On any roll, a player must move according to the numbers on both dice if it is at all possible to do so. If one or both numbers do not allow a legal move, the player forfeits that portion of the roll and his/her turn ends. If moves can be made according to either one die or the other, but not both, the higher number must be used. If one die is unable to be moved, but such a move is made possible by the moving of the other die, that move is compulsory.

In the course of a move, a checker may land on any point that is unoccupied or is occupied by one or more of the player's own checkers. It may also land on a point occupied by exactly one opposing checker, or "blot". In this case, the blot has been "hit", and is placed in the middle of the board on the bar that divides the two sides of the playing surface. A checker may never land on a point occupied by two or more opposing checkers; thus, no point is ever occupied by checkers from both players simultaneously. There is no limit to the number of checkers that can occupy a point at any given time.

When all of a player's checkers are in that player's home board, that player may start removing them; this is called "bearing off". A roll of 1 may be used to bear off a checker from the 1-point, a 2 from the 2-point, and so on. A die may not be used to bear off checkers from a lower-numbered point unless there are no checkers on any higher points. For example, if a player rolls a 6 and a 5, but has no checkers on the 6-point and two on the 5-point, then the 6 and the 5 must be used to bear off the two checkers from the 5-point. When bearing off, a player may also move a lower die roll before the higher even if that means the full value of the higher die is not fully utilized. For example, if a player has exactly one checker remaining on the 6-point, and rolls a 6 and a 1, the player may move the 6-point checker one place to the 5-point with the lower die roll of 1, and then bear that checker off the 5-point using the die roll of 6; this is sometimes useful tactically. As before, if there is a way to fully use the moves showing on the dice, by moving checkers within the home board and/or bearing them off, the player must do so.


Holy Smeet, you say, that sound's complicated. It's actually easier then it sounds, so I suggest you give it a try and you should pick it up pretty quickly! 



Planning permission has finally been granted, everyone! You can now have up to 255 ROOMS in your 3D home! Which is probably more rooms than the Queen has in Buckingham Palace. You lucky Smeeters...


That's it for another blog. Thanks to you guys for reading, thanks to my dad for teaching me Backgammon and thanks to my brother for being so consistently useless at it. Much appreciated.

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